Emergent
v6
requirements v5
2026-04-10
pre-gate requirements

Escape the Dungeon · Emergent

escape-the-dungeon-emergent/v6

Dimension scores

Where the composite came from

Each dimension is scored 0.0 – 1.0 and combined using the weights in evals/escape-the-dungeon-emergent/gad.json. Human review dominates on purpose — process metrics alone can't rescue a broken run.

DimensionScoreBar

Composite formula

How 0.000 was calculated

The composite score is a weighted sum of the dimensions above. Weights come from evals/escape-the-dungeon-emergent/gad.json. Contribution = score × weight; dimensions sorted by contribution so you can see what actually moved the needle.

DimensionWeightScoreContribution
requirement_coverage0.200.0000.0000(0%)
implementation_quality0.150.0000.0000(0%)
skill_reuse0.150.0000.0000(0%)
workflow_quality0.100.0000.0000(0%)
iteration_evidence0.050.0000.0000(0%)
time_efficiency0.050.0000.0000(0%)
human_review0.300.0000.0000(0%)
Weighted sum1.000.0000

Skill accuracy breakdown

Did the agent invoke the right skills at the right moments?

Skill accuracy data isn't relevant for this run (no expected trigger set).

Process metrics

How the agent actually worked

Primary runtime
older runs may not carry runtime attribution yet
Agent lanes
0
0 root · 0 subagent · source missing
Observed depth
0 traced event(s) with agent lineage
Wall clock
0 phases · 0 tasks
Started
Apr 10, 11:58 AM
Run start captured in TRACE timing metadata
Ended
Missing end time usually means the run was scaffolded but never finalized
Tool uses
Client debug · NEXT_PUBLIC_CLIENT_DEBUG=1
0 lines

No events yet. Window errors, unhandled rejections, and React render errors appear here. Set NEXT_PUBLIC_CLIENT_DEBUG_CONSOLE=1 to mirror console.error / console.warn.